Step Two - Creating a game thread.
At this stage to create a game, put the envelope in all, this game is the end of the world to play this game in the world, putting all of inanimate objects or functions freely imported items, rooms and furniture. This step is where all dead things are created and added to the computer world. Is there a perfect world, no animals or people. This allows you to easily create and deploy all the objects that belong to and which define the shape.